The Materials Inspector is a central hub within the iR Studio for manipulating the materials on models or entities. It provides a robust set of tools that allow users to fine-tune the appearance of objects in their scene. Users can import textures, adjust material properties, and input various maps to achieve lifelike results for web applications.
Material Inspector:
To manage the materials of entities in a scene, users can select an entity in the Hierarchy panel, view its materials in the Materials tab, and modify the properties of each material in the Properties panel. The Materials Inspector supports a variety of material types, including basic materials like MeshBasicMaterial and MeshStandardMaterial, as well as advanced materials for more specialized visual effects.
Overall, the Materials Inspector is essential for achieving the desired aesthetic and performance in projects developed within iR Studio.